YOUNG ADULT RED DRAGON SKELETON
{{Monster Table
| style=
| creature=Young Adult Red Dragon Skeleton
| size=Huge | type= Undead (Fire)
| hd=19d12 | hp=123
| init= +5
| speed= 40 ft. (8 squares)
| ac= 12 (–2 size, +1 Dex, +3 natural), | touch= 9 | flat= 11
| bab= +9 | grapple=+27
| at= Bite +17 melee (2d8+10)
| full_at= Bite +17 melee (2d8+10) and 2 claws +12 melee (2d6+5) and 2 wings +12 melee (1d8+5) and tail slap +12 melee (2d6+15)
| space= 15 ft. | reach=10 ft.
| sa= —
| sq= Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold and fire, undead traits
| fort= +6 | ref= +7 | will= +8
| str=31 | dex=12 | con= | int= | wis=10 | cha=1
| feats= Improved Initiative
| env= Warm mountains
| org= Any
| cr= 8
| treas= None
| align= Always neutral evil
| adv= 20 HD (Huge)
| la= —
}}
Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.
A skeleton is seldom garbed in anything more than the rotting remnants of any clothing or armor it was wearing when slain. A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple. A skeleton attacks until destroyed.
- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:CR8 Category:Neutral (Law-Chaos) Alignment Category:Evil Alignment Category:Fire Subtype Category:Huge Size Category:Mountain Terrain Category:Undead Type Category:Warm Climate Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}